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Gregory Pelletier

Game Developer & Computer Science Student
Summary

Computer Science student at Full Sail University focused on game development and systems programming, with a professional background as Informatics Core Director at Brigham and Women's Hospital and Massachusetts General Hospital. Managed enterprise Mac, Windows, and Linux environments across critical clinical and research operations. I think carefully about architecture before writing the first line of code — a habit built in environments where downtime has real consequences. Holder of an Associate of Science in Information Technology from Full Sail University. Open to full-time roles, freelance work, and collaboration.

Education
Full Sail University
Bachelor of Science — Computer Science
  • Concentrations: Game Development · Computer Programming · Information Technology
  • Current Course: Project & Portfolio I — Focus: Pointers & References
Full Sail University
Associate of Science — Information Technology
  • Focus areas: Networking, Hardware, Software, Systems Administration, Cross-Platform IT
Work Experience
Informatics Core Director
Harvard Medical School Affiliate · Enterprise IT Leadership
  • Directed IT operations for a major Harvard-affiliated teaching hospital, overseeing enterprise Mac, Windows, and Linux environments across clinical and research departments.
  • Managed hardware, software, and networking infrastructure in a high-availability environment where system reliability directly impacts patient care and research continuity.
Informatics Core Director
Harvard Medical School Affiliate · Enterprise IT Leadership
  • Held the same director-level informatics role at Massachusetts General Hospital, one of the top-ranked research hospitals in the United States.
  • Responsible for maintaining and administering cross-platform computing environments (macOS, Windows, Linux) for clinical and research staff.
  • Applied systems engineering principles to high-stakes IT infrastructure supporting world-class medical research and patient operations.
Projects
Greg's Grill — C++ Restaurant Ordering System
Featured Portfolio Project
  • Designed six core classes (MenuItem, Menu, Order, RanDiscount, FileManager, ManagerMode) using object-oriented principles.
  • Built file I/O for persistent menus and order records, plus a manager mode with date-filtered daily sales reporting.
  • Refactored the full codebase against Clean Code principles after initial functionality was complete.
Helper Library — Shared C++ Utility Library
  • Built reusable validated-input functions, console UI helpers, price formatting, and date utilities maintained as a first-class project dependency.
Functional Programming — Battle Simulator
  • Built a turn-based battle simulation using fully immutable functions and a RemoveItem function.
  • Replaced rand() with std::uniform_int_distribution for higher-quality randomness.
  • Extended the base assignment into a Batman vs. Joker text adventure with atmospheric story beats and a branching epilogue.
Skills
C++ Python C# JavaScript HTML / CSS SQL OOP File I/O Clean Code & Refactoring Git Visual Studio macOS Administration Windows Administration Linux Administration Networking Hardware Healthcare Informatics Enterprise IT Infrastructure