// Gregory Pelletier, Computer Programmer, Information Technology

Game Developer
& CS Student

Game Developer & CS Student with a career background as Informatics Core Director at Brigham and Women's Hospital and Massachusetts General Hospital. I build clean, well-structured systems. I have spent years keeping them running in environments where failure is not an option.

// quote
"In game dev, there aren't bugs... they're just undocumented features."

Gregory Pelletier, illustrated portrait

Who I Am


Gregory Pelletier
Gregory Pelletier
// Game Developer, CS Student

I'm a Computer Science student at Full Sail University focused on game development and systems programming. I am not starting from zero. Before enrolling, I served as Informatics Core Director at two of the most respected medical institutions in the country: Brigham and Women's Hospital and Massachusetts General Hospital.

In that role I was responsible for enterprise-level Mac, Windows, and Linux environments across clinical and research operations, the kind of work where downtime has real consequences and architecture decisions matter. That experience gave me something most developers spend years trying to build: a deep, practical understanding of how systems behave under pressure.

Now I am channeling that foundation into game development and C++, bringing the same systems thinking and cross-platform expertise to the craft of writing clean, well-architected software. I think carefully about why something needs to exist and how it should be structured before writing the first line of code.

Currently
Full Sail University
Bachelor of Science, Computer Science (In Progress)
Also Completed
Full Sail University
Associate of Science, Information Technology
Former Role
Informatics Core Director
Brigham and Women's Hospital · Massachusetts General Hospital
Focus Areas
Game Development · Systems Programming · Cross-Platform IT
Location
Kissimmee, Florida
Open to remote work and relocation
Status
Open to opportunities
Full-time roles and collaboration

What I Work With

Gregory Pelletier, illustrated portrait

🏥

Enterprise IT & Informatics

Former Informatics Core Director at Brigham and Women's Hospital and Massachusetts General Hospital. Managed enterprise Mac, Windows, and Linux environments across clinical and research operations in high-stakes infrastructure where uptime is non-negotiable.

macOS Administration Windows Administration Linux Administration Networking Hardware Healthcare Informatics IT Infrastructure
⚙️

Systems Programming

Designing and implementing well-structured systems with clean class architecture, proper memory management, and maintainable code, across the full range of languages I'm building with.

C++ Python C# JavaScript HTML / CSS SQL OOP Pointers & References
🎮

Game Development

Building game systems with a focus on performance, collaboration-ready architecture, and understanding how code serves the larger game design.

Game Systems C++ Logic Design
🗂️

File I/O & Data

Implementing persistent data systems including file-based menu and order records, date-filtered reporting, and structured data management.

File I/O Data Structures Persistence
📐

Clean Code & Refactoring

Applying Clean Code principles to real working code, extracting shared functions, eliminating duplication, and separating concerns across classes.

Clean Code Refactoring Code Review
🔧

Library & Tool Design

Building reusable shared libraries that serve multiple projects, input validation, console formatting, and utility functions maintained as first-class code.

Helper Libraries Modularity Reusability
💻

Development Environment

Proficient with Visual Studio, Git version control, and Windows development including encoding, console output, and build configuration.

Visual Studio Git Windows API

Languages I'm Learning

Gregory Pelletier, illustrated portrait

C++ 85%
Python 85%
C# 20%
JavaScript 20%
HTML / CSS 20%
SQL 20%

Academic Background

Greg at his coding desk, cartoon illustration

Full Sail University

Bachelor of Science, Computer Science
Concentrations: Game Development, Computer Programming, Information Technology
Current Course: Project and Portfolio I. Focus: Pointers and References
In Progress
Expected Graduation: TBD

Full Sail University

Associate of Science, Information Technology
Networking · Hardware · Software · Systems Administration · Cross-Platform IT
Completed
Full Sail University · 2025

Let's Connect


I'm a Computer Science student open to full-time roles, freelance work, and collaboration. If you're working on something in game development or systems programming and need someone who thinks carefully before they code, I'd like to hear about it.

Greg coding at his workstation, cartoon illustration